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AI Insights · Timothy · July 2022

Top 5 Sandbox-like Games on iOS in the Netherlands Q2 2022

Explore the performance of the top 5 sandbox-like games on iOS in the Netherlands during Q2 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Sandbox-like Games on iOS in the Netherlands Q2 2022

During the second quarter of 2022, the top five sandbox-like games on the iOS platform in the Netherlands exhibited varied performance metrics in terms of downloads, revenue, and active users. The data for this analysis comes from Sensor Tower, where more detailed insights are available.

Roblox Roblox maintained a strong presence with weekly revenue generally declining from approximately $144K in late March to around $83K by the end of June. Downloads showed a similar trend, decreasing from around 8.6K to 5.1K over the same period. However, the game saw a consistent rise in weekly active users, growing from 247K to 270K by the end of the quarter.

Rec Room: Play with Friends Rec Room: Play with Friends experienced fluctuating weekly revenue, peaking at $290 in late May before dropping to $157 by the end of June. Downloads also varied, starting at about 3.1K and eventually falling to 1.1K. The app’s weekly active users peaked at 10.4K in late April, before declining to 4.2K by the end of June.

PK XD: Fun, friends & games PK XD: Fun, friends & games saw its weekly revenue peak at $611 in late April, but it fell to $271 by the end of June. Downloads also showed a downward trend, starting from 3.1K in early April and ending at 497 in late June. Weekly active users peaked at 17.4K in mid-April and decreased to 13.3K by the end of June.

Melon: Sandbox Melon: Sandbox, a newer entrant, did not generate any revenue during this period. However, it saw an initial rise in downloads, peaking at 1.9K in mid-May before declining to 611 by the end of June. Active users grew steadily, starting from 138 in early April and reaching 5.6K by the end of June.

Block Craft 3D: Building Games Block Craft 3D: Building Games had a relatively stable weekly revenue, hovering around $225 initially and ending at $91 by the end of June. Downloads remained consistent, fluctuating between 570 and 950 throughout the quarter. Weekly active users showed a slight decline, from 12.3K in late March to 10.6K by the end of June.

These trends highlight the dynamic nature of the sandbox gaming market on iOS in the Netherlands. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022